Recently, with the announcement of the iPhone 12 lineup, Apple got the attention of many mapping, imaging, and AR technology geeks by boasting enhanced AR imaging capabillites with LiDAR scanning technology.
Ally Turns American Cities into Live MONOPOLY Gameboard to Help People Grow Their Fortune
Featuring Basketball Phenomenon Pat the Roc and Beatmaker Nosaj Thing, VR Experience is Centered on “Undefeated x NikeLab Dunk Lux” Sneaker; Debuting at Undefeated Pop-Up Store in Los Angeles
A Game-Changer for Adult Entertainment Industry – 10-20 million people predicted to view adult VR content in 2016
Augmented Reality Leader Atheer Unveils AiR™ Glasses and AiR™ Enterprise Suite to Transform the Way Deskless Professionals Work and Collaborate
Smartphone-enabled VR Head Mounted Displays to Drive Sales over the Next 5 Years
First Solar Company in U.S. to Utilize Google’s Latest Innovation for Corporate Efficiency — SAN DIEGO (December 31, 2013) – Sullivan Solar Power, a leading renewable energy company, is the first solar firm in America to utilize Google’s latest invention, Glass, to improve company processes. Sullivan Solar Power received the prototype device, the Explorer edition, […]
According to a new market research report, “Virtual Reality & Augmented Reality Market – By Technology (Mobile & Spatial AR, Semi & Fully Immersive VR); By Sensors & Components (Accelerometer, Data Glove, HMD, ICs); By Applications (Medical, Militar y, Gaming), By Geography (2013 – 2018)“, published by MarketsandMarkets, the market is expected to grow at a CAGR […]
Smart Spaces refer to the use of location-based applications in an indoor or outdoor environment, to provide an interactive and informative experience for the user with the surroundings. Presently, the location-based applications market includes mobile applications for mapping, navigation, transport updates, traffic reporting, parking availability and location-based advertising.
According to Juniper Research, mobile augmented reality will account for more than 200 million unique users throughout the world by 2018, a significant increase over the 60 million unique users projected this year. The report suggests that augmented reality will break out of the gaming and entertainment sectors over the next few years, establishing itself […]